

I CAN MAKE THINGS HAPPEN.
Hi, I’m Ksenia Kolombet. And you may know me from some of my work — or maybe not yet.I’m a VFX Artist working across compositing, FX and procedural 3D, with a particular interest in understanding how things work — and finding the right way to make them work on screen.WHAT I CAN DO: — complex shots compositing and live-action integration — FX & procedural 3D — modelling, sculpting, groom — camera tracking and clean-upAnd I’m always happy to learn even more for any task I’ll be givenHERRINGS | Particle simulation
— create a controllable and visually coherent behaviour while keeping a natural movement pattern

I built a procedural particle setup to control the overall movement while preserving variation between individual fish.


As a result — a flexible underwater setup with coordinated movement, natural variation and a clear interaction between the fish and the turtle.MY ROLE: FX · Procedural setup · Render · Compositing
WITCHCRAFT | Rbd&volume
— create convincing fire and destruction while maintaining artistic control over the final result
THE APPROACH
— procedural simulation with control over timing, scale, secondary elements and final look.


RESULT — simulation-driven effects designed for the final image rather than simulation alone.
SNOW RIVER | Flip
— create a believable water simulation and carry it through to the final image.
THE APPROACH
Fluid simulation, meshing, shading, lighting and rendering.
RESULT
A complete water FX workflow from simulation to final render.


FLOOR B1 | Vellum
— combine complex character animation with a secondary liquid-like simulation.
THE APPROACH Vellum-based deformation and simulation were developed around the existing animation to keep the interaction believable.RESULT A controlled character FX setup with integrated secondary motion.
MODELLING · SCULPTING · GROOM · FULL CG
My 3D work covers the asset itself as well as the stages needed to bring it into the final image.MODELLING Building clean and production-ready geometry.SCULPTING Developing forms and surface detail.GROOM Creating and controlling hair and fur.FULL CG Taking assets through shading, lighting, rendering and compositing.GOAL Control how decisions made at the asset stage affect the final image.
PRODUCTION EXPERIENCE
Professional VFX production · Live-action compositing · Cleanup · Roto · Tracking
I worked on professional film projects, including an unreleased feature film.TOOLS Nuke · Houdini · 3DEqualizer · Blender · Python · ComfyUI
COMPOSITING
Live-action integration · Cleanup · Roto · Tracking · CG integration · Nuke · ComfyUI
LET’S MAKE THINGS HAPPEN.
Kolombet Ksenia
VFX Artist · Compositor
email: kskolombet@edu.hse.ru
tg: @ksshkins































