
By turning the earth into lifeless stones, people raised their cities high into heaven.

But the air at this altitude is too thin. The ability to breathe becomes scarce.

In an effort to increase oxygen production, people have transformed their habitat into a line of artificial gardens.
The game process is first-person parcour at high altitude. The player is selected from the emergency area, moving on platforms and unstable structures. Time is short, structures are falling, and oxygen is running out.
The emergency area has long been abandoned, all that remains are broken machinery, pipes and slowly rising thick fog.
The hero in the stuck train is trying to get out before the damaged structures collapse and the oxygen runs out.
Look in motion: