
Not a serious point-and-click detective about the disappearance of the last piece of pizza. Search for evidence, question your friends, and catch them lying, identifying contradictions between words and evidence.

BEING DETECTIVE

We’re not holding your hand. And we don’t show the way. You decide where to go, who to talk to, and what to do. Who said what? What does the evidence say otherwise? Who got into the box first? Who said he didn’t eat pizza at all? Think like a detective.

CURRENTLY BUILDED


It’s a classic thing: a big house outside the city, nine heroes brought together by chance. Someone’s known each other for a long time, someone’s met for the first time. Everyone has their own thoughts, motives, and secrets. One gets in the way, the other helps. And others try too hard to look innocent.


INSTRUMENTS OF EXPERIENCE


Evidence can be found anywhere: at the location, in the character, in the dialogue, in a combination of other evidence, or in a mini-game.
COMMUNICATION OF INFORMATION
Talk to the suspects to get to know them; a version of the events.
Some of the dialog branches are immediately available, and the opening of others will require the fulfilment of certain conditions. For example, to find evidence or to find new information. Talking to characters is possible not only about themselves, but also about the rest of the suspects, as well as about the evidence already found. Sometimes the best thing you can do is gossip.
Listen carefully. Even a randomly cast phrase might turn out to be a clue.


ANALIZORY
Who loves pineapple? A who hates barbecue? Restore the chain of ' la quo; bite for kuski» and determine who ate the pizza in the chronology of eating pizza — that will help you find the real offender.
Don’t trust anyone.
Suspects are lying. They don’t. They’re wrong. Talk to the character to fill out the file. Compare the items in the file with the evidence and find a contradiction. Your job is to figure out what doesn’t add up and get to the bottom of it.
When you find all the contradictions for the character, you can interrogate him.


Interrogation is a non-linear dialogue where you can learn an important secret, get new evidence, or… screw it up. Do you feel the character lying? Then open the interrogation protocol, pick a suspicious line, and then find in the file evidence that refutes it. And push the cheater to the wall.
Everyone has a motive. But there’s only one person to blame.