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Редизайн и айдентика игры «Дружок»

PROTECT STATUS: not protected
3
The project is taking part in the competition

3D-симулятор бывшей служебной собаки, страдающей от Альцгеймера.

Дружок — старый пёс с Альцгеймером, которого вывезли в лес из-за ненадобности. В лесу он встречает заблудившегося человека. В нём просыпается память о службе людям, и он снова начинает отдаваться своему делу, несмотря на предательство со стороны людей и свою болезнь.

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Оригинальный дизайн персонажей.

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Вид на игровую локацию.

Нейросети

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Дизайн персонажей от нейросети.

Пёс Дружок:

A 3D game character model of a majestic blue-furred dog standing confidently in an enchanted misty forest, rendered in the distinctive painted art style of the Arcane animated series. The dog features expressive amber eyes that convey intelligence and mystery, with detailed fur that shimmers with subtle electric blue highlights catching the ethereal light. Dense fog weaves between towering ancient trees with gnarled bark and luminescent moss, creating layers of atmospheric depth and a sense of magical wonder. Soft cinematic lighting filters through the canopy above, casting gentle rays that illuminate the dog’s semi-realistic textures and create a calm yet mysterious fantasy atmosphere perfect for a professional video game environment.

Волк:

A 3D game model of a majestic red-furred wolf rendered in the distinctive painted-style aesthetic of the Arcane series, featuring semi-realistic textures and highly detailed stylized design. The wolf stands proudly with glowing crimson accents highlighting its thick fur, powerful muscular frame, and piercing amber eyes that convey both mystery and strength. The creature is positioned within a misty fantasy forest environment, surrounded by towering ancient trees whose gnarled branches create intricate silhouettes against the atmospheric haze. Cinematic lighting filters through the subtle fog, casting soft shadows and creating dramatic depth, while the overall composition maintains a professional game art quality with rich painted textures and a powerful, enigmatic mood.

Человек:

A realistic 3D game model of a lost tourist standing in a misty forest, wearing oversized dark sweatpants and a loose long-sleeve shirt, short black hair, carrying a small backpack, slightly nervous expression, looking around cautiously, cinematic lighting with soft fog and shadows, semi-realistic textures inspired by the Arcane series, damp forest floor with scattered leaves, fantasy yet realistic atmosphere, detailed clothing folds and textures, high-quality stylized render, no glowing effects.

Ворон:

A red raven perched on a branch in a dark mystical forest, stylized 3D game model, detailed feathers with subtle glow, dramatic cinematic lighting, rich painterly textures inspired by Arcane series, soft blue ambient light filtering through trees, fantasy atmosphere, elegant and mysterious composition, high-quality stylized game asset

Варианты локаций от нейросети.

A 3D stylized game location, a night scene in a mountain forest. The camera is positioned low, with the camera angle pointing up towards the massive dark rocks illuminated by the soft moonlight. Below, at the foot of the mountains, you can see a dense coniferous forest with a soft blue glow on the treetops, creating a feeling of depth and coolness. A red glowing bird flies high in the sky, its light reflecting on the rocks and snow, adding contrast and focus to the composition. The atmosphere is calm, a little mysterious, there is a sense of something mysterious in the silence of the night. The color palette is cool shades of blue and cyanide with soft red accents. Stylized 3D low-poly style, smooth lighting, light fog, cinematic perspective.

Сinematic 3D night scene showing a vast forest maze made entirely of tall pine and fir trees. the camera moves slowly in an angled top-down view, showing the twisting paths between the dense conifer trees. the trees form natural walls of the labyrinth, their dark green needles glowing faintly blue in the soft moonlight. thin mist flows between the paths, creating depth and mystery. small glowing mushrooms and bioluminescent plants faintly illuminate the ground. the atmosphere is calm, slightly eerie, and magical, as if the forest itself is alive. volumetric lighting, soft blue ambient tones, detailed stylized 3D low-poly style, cinematic camera motion emphasizing the scale of the maze.

Айдентика

Original size 832x1248

Логотип, шрифт, цветовая гамма.

Logo design for a video game titled «Дружок», featuring the silhouette of a blue dog as the main symbol, surrounded by the subtle outlines of pine trees in the background. the dog stands proudly on a small hill or rock, with stylized conifer trees behind him, hinting at a mysterious forest setting. use cool tones — deep blues, turquoise, and soft white accents — to create a calm, magical night atmosphere. style is semi-realistic 3D with gentle stylization, inspired by Ori and the Will of the Wisps and Kena: Bridge of Spirits. soft moonlight and faint mist enhance the mood. typography should feel modern yet emotional, fitting a story-driven adventure game. overall tone: atmospheric, peaceful, slightly mystical.

Плюшевые игрушки на фоне игры.

Созданы с помощью промтов для создания дизайна персонажей, которые показывались ранее. Я убрала слова о том, что это игровая 3D модель, и заменила их на то, что это плюшевая игрушка.

Инструменты

Редизайн и айдентика игры «Дружок»
3
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