
Titan’s Echo — 3D игра, где действия разворачиваются в постапокалиптическом мире, где гигантские роботизированные титаны, созданные из плоти и металла, ранее использовавшиеся как оружие в глобальных войнах, стали убежищем для выживших роботов.
Оригинальный проект
Игровые локации


A dark, atmospheric sci-fi horror corridor inside a derelict spaceship or underwater research facility. A humanoid robot in an orange color with a glass helmet and red cables stands to the left, observing the scene. The environment is metallic and dimly lit with cold blue lights. The floor is covered with dark pools of liquid and blood-like stains leading toward a tunnel ahead. Red bio-organic growths and fleshy tendrils spread across the walls and floor. A large cylindrical tank with red fluid and organic matter glows faintly beside stacked red barrels. The corridor ahead is lined with vertical blue light panels, leading through a menacing archway resembling teeth or bone. The mood is tense, cinematic, and eerie, evoking feelings of isolation and dread. Use realistic lighting, high detail, and cinematic composition. Unreal Engine render, cinematic lighting, sci-fi horror, atmospheric, biomechanical design. Realistic lighting and reflections, high detail, cinematic composition, deep shadows and volumetric light, 16:9 aspect ratio, atmosphere: dark, mysterious, slightly horror inspired.
A dark, futuristic sci-fi corridor with a moody, ominous atmosphere. The walls are made of black metallic panels with geometric circuit-like patterns etched into them. The corridor is dimly lit by vertical cyan-blue neon lights along both sides, casting cold reflections on the metal floor. Thick, organic-looking red tubes or cables run along the ceiling and floor, creating a slightly unsettling, biomechanical feeling. At the far end, the corridor fades into shadow with faint hints of fog and a sealed circular door faintly illuminated by the blue lights. The overall tone is eerie, cinematic, and immersive — like a scene from a sci-fi horror game or film. Unreal Engine render, cinematic lighting, sci-fi horror, atmospheric, biomechanical design. Realistic lighting and reflections, high detail, cinematic composition, deep shadows and volumetric light, 16:9 aspect ratio, atmosphere: dark, mysterious, slightly horror inspired.


A vast, dimly lit underground industrial space filled with stacked shipping containers forming a makeshift settlement. The containers are painted in worn colors — red, green, blue, and brown — with visible rust, dents, and metal textures. In the center of the scene stands a massive cylindrical tower elevator with glowing red light bands, casting eerie reflections across the metallic surfaces. Bloodstains and scattered debris mark the base of the tower, hinting at a dark, post-apocalyptic or sci-fi horror setting. Several humanoid robots in an orange color with a glass helmet and red cables explore the area. Some stand on top of containers or railings, others examine glowing green lights or machinery. A single figure in the foreground looks over the settlement from a high vantage point, observing the scene. The lighting is atmospheric — soft, blue ambient light fills the cavern, contrasting with the red and green artificial lights. In the upper background, an illuminated «EXIT» sign glows faintly above a metal staircase leading upward. The overall composition feels cinematic and immersive, evoking a dystopian world blending industrial decay with futuristic survival. Unreal Engine render, cinematic lighting, sci-fi horror, atmospheric, biomechanical design. Realistic lighting and reflections, high detail, cinematic composition, deep shadows and volumetric light, 16:9 aspect ratio, atmosphere: dark, mysterious, slightly horror inspired.
Игровой офис компании
A futuristic game development studio inspired by dark sci-fi and industrial horror aesthetics. The office features dim ambient lighting with red and cyan neon strips along metal walls and ceilings. Exposed pipes, steel beams, and concrete textures create a gritty, atmospheric mood. Large glass partitions are etched with circuit-like patterns. Rows of powerful computers with glowing RGB lights fill the main workspace. Monitors display 3D models, creature designs, and Unreal Engine environments. The art area has walls covered with concept art of alien structures, industrial corridors, and biomechanical creatures. Nearby, a motion capture area is visible with cameras, green screens, and props like tentacle structures and metal walkways. The coffee zone contrasts the darkness — a warm, cozy space with futuristic furniture, greenery, and screens showing gameplay footage. The entire studio feels cinematic and immersive, blending creativity with the aesthetics of a sci-fi horror world. Unreal Engine render, cinematic lighting, sci-fi horror, atmospheric, biomechanical design. Realistic lighting and reflections, high detail, cinematic composition, deep shadows and volumetric light, 16:9 aspect ratio, atmosphere: dark, mysterious, slightly horror inspired.
Логотип
цветовая палитра бренда составленная в Adobe Color.
A cinematic logo design for a futuristic sci-fi horror game development studio. The logo combines elements of advanced technology and organic growth — metallic, biomechanical shapes forming a sharp, abstract emblem. It may resemble a hybrid between a mechanical heart and a neural circuit, symbolizing the fusion of life and machine. The color palette is dark and moody: black, gunmetal gray, and deep crimson with glowing cyan or red highlights. The typography is clean, modern, and angular — slightly eroded or distressed to suggest age and decay. The design is minimalist but powerful, evoking mystery, innovation, and danger. Style: cinematic, high-detail, Unreal Engine aesthetic, dark sci-fi branding, photorealistic metallic textures, moody lighting, 3D render on black background. The name of the company is «Titan’s Echo»
Товар
A realistic PlayStation 5 game cover for a dark sci-fi horror game. The cover art features a haunting biomechanical environment — a dimly lit industrial corridor filled with glowing blue lights, red organic cables, and eerie fog. In the center, a small, mysterious robot creature with a single glowing eye (the protagonist) stands among the shadows, surrounded by a mix of alien growth and decaying technology. The logo of the game is displayed at the bottom in sharp, metallic lettering with a faint red glow. The overall color palette is black, dark steel gray, deep crimson, and cyan light accents. The lighting is cinematic and moody, with fog and reflections giving a sense of depth. The top includes the PlayStation 5 branding, and the case looks authentic with spine text and plastic reflection. Name of the game is «Titan’s Echo». Style: photorealistic 3D render, cinematic composition, Unreal Engine aesthetic, high contrast lighting, sci-fi horror atmosphere, industrial biomechanical design, PlayStation game cover layout. Cover of the disk and the disk is laying on the gaming table near keyboard and pc. Ratio 16:9
Промо постеры


A cinematic nighttime scene of Tokyo’s Shibuya Crossing filled with bright neon signs and crowds of people. On one of the large digital billboards, display a dark sci-fi horror game poster i sent you. The poster appears integrated into the scene, reflecting realistic light and color, with accurate perspective and ambient glow matching the city’s illumination. The atmosphere is lively and modern, with wet pavement reflecting lights, umbrellas in the crowd, and the massive poster towering above the intersection. Style: photorealistic, cinematic lighting, night photography, high detail, Tokyo cyberpunk atmosphere, Unreal Engine render, 16:9 aspect ratio.
Сувенирная продукция


1. картинка из проекта 2. сгенерированная продукция
Для такого результата я использовала промпт и оригинальную картинку.
A cute, high-quality plush toy inspired by a small sci-fi robot creature. The plush has a round body with soft fabric legs, a large single eye in the center, and a stitched mechanical arm that ends in a soft plush hand. Its surface is made of velvety fabric with subtle metallic embroidery to resemble rusted metal parts. The «hair» on the hat is made from soft, layered felt or yarn, and it wears a cozy stitched hood. The tail is flexible and plushy, not hard or metallic. The color palette combines warm browns, grays, and muted reds with gentle cyan accents in the eye.


1. картинка из проекта 2. сгенерированная продукция
Для такого результата я также использовала промпт и оригинальную картинку.
A cute, high-quality plush toy inspired by a humanoid sci-fi robot. The plush has a soft fabric body shaped like a small android with simplified proportions and stitched joints. It has a smooth teal face made of soft satin or felt, button-like eyes, and a friendly stitched mouth. Its torso and limbs are made of velvety golden-yellow fabric, with subtle embroidery that mimics panels and mechanical seams. Small patches and stitches replace the damaged or metallic parts, adding a handmade look. The toy has plush arms and legs, with slightly floppy joints, and soft detailing for cables or wires made from yarn. The overall texture looks cozy and huggable, but the design keeps hints of its robotic origin — geometric chest shapes and mechanical motifs made of fabric. The color palette features warm gold, ivory white, and teal highlights.
Ресурсы
Во основном все изображения были сгенерированы в Leonardo AI и Craiyon
Для генерации логотипа, товаров, промтов и идей ChatGPT