Данный проект является учебной работой студента Школы дизайна или исследовательской работой преподавателя Школы дизайна. Данный проект не является коммерческим и служит образовательным целям

1. The author’s reasoning about how communication theory works in the field of design.

Design is not just about creating visually appealing objects. It is, first and foremost, an act of communication. Every curve, color, font, and composition carries a message, evokes an emotion, and builds a relationship between a brand and its audience. The BVL Intertainment brand is a testament to the fact that communication theory is not just an abstract academic concept, but a practical tool for design. It answers the key questions: What are we saying? Who are we saying it to? And how should we say it visually?

big
Исходный размер 2560x1440

«Wolfsgarden» project.

Our concept is based on the mission of returning to the user the «first launch effect» — that feeling of childish wonder and discovery of the big world. It would be impossible to realize this mission through design without relying on the following communication theories:

big
Исходный размер 3500x1969

«Wolfsgarden» project.

  1. Narrative paradigm (Walter Fisher) and design as a story. Fisher argues that humans are «story-telling creatures» who understand the world and make decisions based on the plausibility of stories rather than pure logic. We applied this principle by making the entire BVL design code a part of the user’s larger, personal story. Design solution: We abandoned the use of «cool» and aggressive imagery. Instead, we use visual metaphors for exploration: maps of uncharted worlds, silhouettes against vast landscapes, and a «loading screen» logo. These elements are not just decorative; they are the first sentences in a story that the user will create and experience. The credibility of this story is tested by the personal nostalgia of each user.
Исходный размер 5104x2470

«Wolfsgarden» project.

  1. Semiotics and decoding of cultural codes. Semiotics teaches that any image, sign, or symbol refers to a specific cultural concept. Brand design has become a work with the archive of the collective memory of the gaming generation. Design solution: We deliberately use low-poly and pixel graphics, a warm palette, and fonts stylized under DOS. For the uninitiated, this is simply «retro style.» For our target audience, these are powerful cultural codes that instantly evoke a range of associations and a sense of Saturday morning. Design acts here as a system of signs, and the success of communication depends on whether the «cultural baggage» of the sender (us) and the recipient (our audience) matches.
Исходный размер 5104x2474

«Pereselenium» project.

  1. Social constructivism and the creation of reality through design. According to this approach, reality is constructed through social interaction and shared language and symbols. BVL design is not a reflection of reality, but a tool for creating it.
  1. Cultivation theory (George Gerbner) and loyalty formation. Gerbner showed that prolonged immersion in the media flow cultivates a certain vision of the world. In our case, a unified and consistent design at all touchpoints (from the game to the merch packaging) creates not just a style, but a holistic media environment. Design solution: The consistent use of color palettes, typography, and graphic patterns on the website, social media, and physical media is the process of cultivation. We don’t just sell a one-time product; we gradually «grow» a stable association in the user: a specific visual language: the BVL world = reliability, quality, and a return to childhood. This forms a deep emotional loyalty that cannot be created with a single logo. Conclusion: Working on BVL Intertainment has proven that effective design is strategic communication guided by theory. Theory helps us move from intuitive guesses («let’s make a beautiful retro») to meaningful solutions that accurately

2. Presentation for a General Audience: BVL Intertainment.

Исходный размер 2560x1440
Исходный размер 2560x1440
Исходный размер 2560x1440
Исходный размер 2560x1440
Исходный размер 2560x1440
Исходный размер 2560x1440
Исходный размер 784x1168

«Pereselenium» Rusteater plush

Исходный размер 784x1168

«Pereselenium» cryocapsule mini fridge

«Pereselenium» posters.

0

«Wolfsgarden» keychains

Исходный размер 3154x3000

Patch «Wolfsgarden».

Исходный размер 784x1168

«Wolfsgarden» table lamp

Исходный размер 960x1088

«Confirm that you are not a human» mug

«Confirm that you are not a human» pins

«Confirm that you are not a human» passport cover and pin

«Confirm that you are not a human» posters.

«Confirm that you are not a human» posters.

3. Presentation for a professional audience.

Мы используем файлы cookies для улучшения работы сайта и большего удобства его использования. Более подробную информац...
Показать больше