
Author’s reasoning: how communication theory works in design
Design functions as organized communication: it selects what will be made visible, how it will be interpreted, and what actions will become likely. Communication theory matters in design because it treats meaning not as a «decorative layer» added after functionality, but as the condition that makes functionality legible and usable in the first place. The course frames communication as one of the most practical academic disciplines precisely because it operates across everyday interactions, public messages, and mediated environments.
Communication theory clarifies that messages are not simply «sent» and «received»; they are encoded, transmitted through a chosen channel, decoded, and often reconstructed differently from the original intent. This cybernetic insight maps directly onto design work: a product interface, brand identity, or service script is a structured message with a goal, a channel, and an expected decoding, while real users decode through attention limits, habits, and situational pressure. The course explicitly notes that what is decoded by a receiver can diverge from the sender’s message, even when a goal and a channel were carefully selected. Design quality, therefore, depends on reducing avoidable gaps between intended meaning and lived interpretation.
Communication theory also supports design decisions about persuasion and public discourse. Digital environments amplify the importance of matching form to context: images may carry attention and affect, while text may carry explanation and justification. The course highlights that choosing an appropriate channel and mode (visual vs. textual, interactive vs. static) changes how messages attract attention and how arguments are processed. In design terms, this becomes a method for deciding when to emphasize clarity and evidence (central processing) and when to rely on cues such as tone, rhythm, and visual credibility (peripheral processing).
Design is never neutral within culture. The course’s critical perspective emphasizes context, power balance, and ideology as forces shaping what counts as «common sense» and what becomes normalized through mediated communication. Design participates in this social construction: interfaces distribute agency, policies define acceptable conduct, and visual hierarchies privilege some narratives over others. A communication-theory lens therefore requires examining who benefits from a designed system, whose friction is treated as acceptable, and which assumptions are silently encoded into defaults.
Finally, design is produced through group communication, not only consumed through it. The course defines group communication as the exchange of information and symbols to achieve shared meaning over time, and describes teams as task-oriented groups focused on a joined goal. In practice, design outcomes depend on alignment between roles, shared vocabulary, and stable interpretive frames inside the team. The course’s discussion of online collaboration stresses co-creation of shared reality rather than mere «generation» of information — an especially accurate description of contemporary design processes, where meaning is negotiated iteratively through critique, revision, and artifact-based discussion.
Presentation for a general audience
Welcome to a day where coffee doesn’t start with a line. NoQueue shows how busy nearby places are and lets you reserve a spot in advance — so you arrive at the right time, not «just to try your luck». Everything is clear at a glance: simple statuses, a simple choice, no extra fuss.
Choose a place nearby. See where it’s quieter. Tap «Join the queue» or «Pick a time» — and keep living your life while the app holds your spot. One screen, one meaning: straightforward, no confusion.
The best part is the feedback. The app tells you when to come: a quick notification, a confirmation, a reminder. No standing by the counter, no checking «how’s it going». A queue turns into a clear timeline.
It saves real days: weekday lunch when every minute matters; a campus coffee run between classes; weekend family plans when everything is packed and decisions have to be made fast. One service, many moments — because it follows your context, not the other way around.
Trust, without bureaucracy. Your data is used only to run your booking and queue, and it’s protected under personal data regulations. If you need help, support is there in plain human language.
NoQueue: see the load, save your spot, show up on time.
Presentation for a professional audience
This project is a digital queue management platform created for cafes and other places of entertainment owners to control customers flow and reduce peak-hour overload.
Create a photorealistic image of a long queue at a cafe
The app solves a number of consumer problems
1. Peak-hour overload, customers turn away when they see a queue. 2. Sudden and unpredictable spikes in visitor flow, especially on weekends. 3. Revenue and customer loss due to lack of data on waiting time and actual venue load. 4. No historical analytics: main idle periods, peaks, active days and hours are unknown. 5. Limited throughput capacity with no possibility of expanding the physical space. 6. Intuitive, unrecorded management of customer flow without proper data. 7. Inability to effectively plan shifts, staff schedules and supply purchases. 8. Manual reservations lead to overlaps and conflicts. 9. Weekdays remain empty while weekends are overloaded — no load balancing.
It is important to note the benefits for business from using this service
1. Increased throughput without hiring extra staff or expanding the venue. 2. Reduced customer refusals through time-based distribution of visitor flow. 3. Access to accurate real-time and historical data on visits. 4. A digital tool for monitoring and analyzing venue load. 5. Ability to offer online queueing and table reservations via the app. 6. Optimization of staff schedules and procurement planning. 7. Improved comfort and loyalty among regular and corporate clients. 8. Load forecasting and targeted recommendations for visitors.
Priority Segments
— Chain cafes in business districts (Coffee & Work) — the most promising segment with high purchasing power, readiness for digital tools and a clear pain point: peak-hour queues. They have resources for rapid implementation.
— Family cafes in residential areas (Lemonade) — suffer from uneven customer flow and need effective load management. Ready to adopt the solution if the interface is simple and the cost is moderate.
— Small coffee shops near universities (DobroCoffee) — a scalable segment, suitable for rollout after testing with higher-budget partners. They value simplicity and affordability.
Cost Structure
— App development: 4M rub — Technical support: ~400k rub/month — Marketing launch: 1.1–1.6M rub — Updates and improvements: ~100k rub/month — Other expenses: 400k rub/month
Total: 11.5M rub Fixed costs: support, updates, operations, marketing. Variable costs: transaction fees (2% of check).
Create pie diagramm with the cost structure based on the provided data, with monthly expenses annualized for clarity.
According to an Open Service study, bakeries lose 8–12 customers per hour due to queues, equal to 3600–5400 rub (average check 450 rub). Daily losses per location may reach 18 000–27 000 rub (≈10% of turnover). Monthly losses — around 200 000 rub.
Communication channels
— Social media — Push notifications — Email — Content marketing — Support (chatbot & hotline).
Opportunities for partnership
— Venues with queues — Event organizers — Online platforms and marketplaces — Transport/taxi services — Advertising agencies and media.
Communication theory as basis for the presentations
Audience Processing as the Core Design Principle (ELM)
The two presentations were designed as persuasive messages whose structure depends on how the audience is likely to process information. The course’s Elaboration Likelihood Model provides a direct rationale for separating a general-audience version (relying more on accessible cues and low-effort comprehension) from a professional-audience version (relying on issue-relevant information and deliberate evaluation), because attitude change depends on motivation and ability to process, and on whether the central or peripheral route is activated.
Narrative for the Public vs. Evidence for Professionals
The general-audience presentation was built around narrative logic, because the course frames storytelling as a primary mode through which everyday meaning becomes coherent and actionable. In this format, the queue problem is framed as an immediate lived inconvenience (time loss, uncertainty, frustration), while the application is framed as a simple behavioral alternative (see the queue, join remotely, arrive at the right moment). The professional-audience presentation shifts to the «central route» by foregrounding operational pain and measurable outcomes, including peak-hour overload, lost traffic, and revenue loss estimates, and by anchoring the product in a clearly defined priority segment and usage scenario.
Digital Rhetoric: Matching Form, Channel, and Context
Channel and format decisions were grounded in the course’s discussion of digital rhetoric: attention and credibility online depend on selecting an appropriate channel and matching form to context, where visual elements often drive attention while text can carry justification and complex argumentation. This logic translates into two different rhetorical «packages»: a visually driven, low-friction storyline for broad publics, and a more text-and-structure heavy argument for professionals who expect mechanisms, constraints, and business logic. The brand’s planned communication system (social networks, push notifications, email, in-venue QR posters, content marketing, and support tools) operationalizes this theory by assigning each channel a specific communicative task.
Mediated Communication: Time, Feedback, and Trust Signals
The course’s account of social media and mediated communication also informed how time and feedback were represented. Interactivity and the synchronous/asynchronous structure of digital platforms explain why push notifications (queue approaching, reminders, confirmation) are not «extras» but the core communicative mechanism that turns waiting into coordinated action across user, interface, and venue. Social presence and trust factors further justify an emphasis on responsiveness and recognizable communication style, because mediated interaction becomes sustainable when recipients do not experience the service as an abstract impersonal entity.
Dialogic Communication: Credibility, Retention, and Two-Way Design
The course’s dialogic approach to online communication served as a blueprint for credibility and retention: publics must be able to query an organization and receive responses, information must be useful and transparent, and digital environments must be intuitive enough to minimize drop-off. These principles translate into concrete presentation choices (explicit «how it works» explanations, clear user actions, and trust-building details) and into service-level design decisions (chat-bot and hotline support, practical guidance content, and repeat-visit triggers through updates and reminders).
Group Communication: Internal Alignment and System-Level Coordination
Finally, the course’s group-communication logic legitimizes the project’s production method: complex communication artifacts emerge through reciprocal coordination, iterative alignment, and avoidance of groupthink through diversity of viewpoints and structured feedback. That same logic appears in the professional presentation as an argument that the service is not only a user interface but also a coordination system for staff, customers, and communication channels, reinforced by explicit trust and compliance claims in the legal model (limited data use, anonymization, and obligations under personal-data regulation).
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