
3D шутер от третьего лица, в котором мальчишка решается на отважный шаг, идет спасать подругу из вороних лап. Исследуйте заброшенный город — лабиринт, ищите пушки, стреляйте по воронам и не только…
Оригинальный проект
Первоначальный вид врагов.
Первоначальный вид локаций.
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Персонаж и локации


(1) Сгенерированная версия главного героя. (2) Первоначальный вид.
A realistic portrait boy 12 years old, wearing a red jacket and black shorts with Nike shoes on his feet, stands sideways, facing forward and is looking up towards the viewer. The background is blurred, it depicts a small medieval dilapidated, dark city square in medieval Europe. Some roof tiles are missing. The facades of the buildings are damaged. The city is ruled by crows and rats. The overall color scheme and atmosphere is intended to resemble a dark fantasy game. The atmosphere is gloomy and gray, rendered with Unreal Engine.
Сгенерированные локации.
(1) 3D rendering of a 12 year old boy who went to search for his sister in a forbidden part of the city, where crows and rats rule. The boy is wearing a red jacket and red sneakers. The background is blurred, it depicts a small medieval dilapidated, dark city square in medieval Europe. Some roof tiles are missing. The facades of the buildings are damaged. The city is ruled by crows and rats. The overall color scheme and atmosphere is intended to resemble a dark fantasy game. The atmosphere is gloomy and gray, rendered with Unreal Engine.
(2,3) A small medieval dilapidated, dark city square in medieval Europe. In some places on the roof, tiles are missing. The facades of the buildings are damaged. The city is ruled by crows and rats. The overall color scheme and atmosphere should resemble a dark fantasy game. The atmosphere is gloomy and gray, Unreal Engine rendering. --ar 64:35
Новые дизайны врагов
3D rendering of a teenage boy wearing a red jacket? in front of a giant antagonist raven with wings and glowing plants around. The antagonist raven is sitting on white concrete blocks. The boy is surrounded by small black ravens, some of which are hovering above them, some are sitting at their feet. In the background is a dilapidated tall wooden church, which is located in a small medieval, dilapidated, dark city square in Europe. In some places, the roof tiles are missing. The facades of the buildings are damaged. The city is ruled by crows and rats. The overall color scheme and atmosphere is supposed to resemble a dark fantasy game. The atmosphere is gloomy and gray, Unreal Engine rendering. --ar 64:35
A full-length render of an elegant, humanoid, and creepy creature with pale white skin, wearing a dark Victorian outfit and a long black skirt. She has a bird skull head, with cracks running all over the skull. Her dress is in shades of brown and burgundy. On her back are shabby crow wings, reminiscent of her past. At her feet are strange dolls. Tim Burton-style for a dark fantasy game. In the background is a city located in A small, medieval, dilapidated, dark city square in medieval Europe. Some roof tiles are missing. The facades of the buildings are damaged. The city is ruled by crows and rats. The overall color scheme and atmosphere should resemble a dark fantasy game. The overall color scheme and atmosphere should resemble a dark fantasy game. The atmosphere is dark and grey, rendered by Unreal Engine. --ar 64:35
Render of a dark fantasy game. A full-size shot of a rat with a human body, dressed in a gray or blue sweater and gray pants, with clockwork mechanisms built into its entire body. In its right hand, it holds a long sickle. The rat’s fur is shabby. Its muzzle is twisted into an ominous grimace. Its black eyes are highlighted in red. It looks scary, its shabby clothes, long rat claws, and dark ominous eyes indicate that it is dangerous. In the background is a city located in A small, medieval, dilapidated, dark city square in medieval Europe. Some roof tiles are missing. The facades of the buildings are damaged. The city is ruled by crows and rats. The overall color scheme and atmosphere should resemble a dark fantasy game. The overall color scheme and atmosphere should resemble a dark fantasy game. The atmosphere is dark and grey, rendered by Unreal Engine. --ar 64:35
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Сгенерированный логотип
Create a logo for a dark fantasy shooter called «FEATHERS». The design should have a dark aesthetic. The logo should feature feathers, rat silhouettes or crows, The color palette is dark, black and white with a red accent. The title should be written in a gothic font that creates a sense of danger and mystery.


Create a logo for a dark fantasy shooter called «FEATHERS». The design should have a dark aesthetic. The logo should feature feathers, rat silhouettes or crows, The color palette is dark, black and white with a red accent. The title should be written in a gothic font that creates a sense of danger and mystery.
Сгенерированные постеры


(1) 3D rendering of a teenager dressed in a red jacket. In front of a giant antagonist raven with wings and glowing plants, an antagonist raven with human skulls on its body sits on a white concrete block on the ground. The raven screams and brings its open beak closer to the boy’s face. The boy is surrounded by small black ravens, some of which are hovering above them, some are sitting at their feet, in the background is a dilapidated tall wooden church, which is located in a medieval city. The atmosphere is gloomy and gray, Unreal Engine rendering. --ar 9:16
(2) 3D rendering the main elements of which is a running full-size rat with a human body, dressed in a gray or blue sweater and gray pants, clockwork mechanisms built into its entire body. In her right hand she holds a long sickle. The rat’s fur is shabby. Her face is distorted by an ominous grimace. Her black eyes are highlighted in red. She looks frightening, her shabby clothes, long rat claws and dark ominous eyes indicate that she is dangerous. The boy is surrounded by small black crows. The city is ruled by crows and rats. The overall color scheme and atmosphere should resemble a dark fantasy game. The atmosphere is gloomy and gray, Unreal Engine rendering. --ar 9:16
Promotional poster for the release of the game «FEATHERS», a 3D rendering of a teenager wearing a red jacket standing in front of an old, rusty gate with the words «FEATHERS» written on it. The city is ruled by crows and rats. The overall color scheme and atmosphere should be reminiscent of a dark fantasy game. The view is from above and from the side, as if from the roof of a building. The falling contrasting shadows represent the outlines of humanoid rats. Rats with glowing red eyes appear throughout the city area. The atmosphere is gloomy and gray, rendered by Unreal Engine. --ar 16:9
A poster on the wall of an apartment building in Paris depicts a boy in a red hoodie with crows flying around him in a cinematic, photorealistic style.
A poster on the wall of an apartment building in Paris depicts a boy in a red hoodie with crows flying around him in a cinematic, photorealistic style.
Магазин сувенирной продукции
The store is designed in the form of a small, dilapidated, dark city building from medieval Europe. In some places the tiles are missing. The store’s façade is damaged. On the wall in front of the entrance there is graffiti with the silhouette of a humanoid rat. The store’s sign is wooden and crooked, called «FEATHERS».


The store’s cash register is designed in the style of an old shop, with wood elements and metal inserts. Feathers hang from above. The bench looks shabby. --ar 16:9
Сувенирная продукция


(1) A full-size plush toy elegant, humanoid, and creepy creature with pale white skin, wearing a dark Victorian outfit and a long black skirt. She has a bird skull head, with cracks running all over the skull. Her dress is in shades of brown and burgundy. On her back are shabby crow wings, reminiscent of her past.
(2)A full-size plush toy rat with a human body, wearing a gray or blue sweater and gray pants, with clockwork mechanisms built into the entire body. In his right hand he holds a long sickle. The rat’s fur is shabby. His muzzle is twisted into a sinister grimace. His black eyes are highlighted in red. He looks intimidating, his shabby clothes, long rat claws and dark ominous eyes indicate that he is dangerous.
Many candles in the shape of a white bird skull with a long beak. The top layer of wax is white, but the wax inside is red. When the wick is lit, red wax flows out. The candle stands on old wooden boards. --ar 16:9
Ресурсы
Во основном все изображения были сгенерированы в Midjourney https://www.midjourney.com/explore?tab=top
Но предложенные логотипы в Мidjourney меня не удовлетворили (темный фон), поэтому использовалась KREA https://www.krea.ai/home
Для генерации промтов и идей ChatGPT https://chatgpt.com/